Dice | Character | Looks | Skill | Last Job | Bond/employer | Keeps.. |
1 | Cornelia, a bounty hunter | Wears foreign clothes, tries to avoid conversation | Can open any common lock in seconds | Escaped a prison by digging a tunnel | An evil fairy who controls him or her | A small hourglass pendant. |
2 | Wan, a ruthless burglar with no moral code | Bolsterous, plays cards, wears expensive jewelry | Can hit a target with a crossbow from 200 yards | Organised raiding a merchant caravan in broad daylight | A sibling who is an honest citizen | A lucky silver coin |
3 | Kalin, a bodyguard | Strong, tall, military background. Stands straight | Master of disguise | Infiltrated a noble household as a servant and stole a precious necklace | A friend in a political movement who asks occasional favours | A special tool to open locks |
4 | Red, a theater actor with a double life | Plays a aurdy-gurdy, rebel spirit, traditional clothes | Knows secret passages and tunnels in the city/area | Pretended to be a cleric and stole a rate ancient tome from the temple | A vampire who promised to make him or her one of their own | A letter from a former lover |
5 | Grimmo, a scam artist with a penchant for impersonating people | Stinky, scarred, mud-stained. On the run from someone? | Has a secret library of lost artefacts | Ran a tavern as a front for a criminal gang | A merchant with shady business practices | A knife won at a card game |
6 | Butch, a bandit from the wilderness | Prosthetic hand, finely dressed, appears of noble background | Can prepare poisons | Lived off of petty crimes in some of the poorest areas | Member of a thief guild | A waterskin of extremely high value elven wine |
7 | Lena, a pickpocketer who struck it big | Wears unassuming clothes, blends in background, yet somehow charismatic | Can charm people into revealing information | Carried a package of unknown content for a shadowy wizard across a desert | A foreign diplomat | A silver earring. Is it whispering something? |
8 | Double-hit Sam, burglar known for hitting the same people over and over | Tall, slender, always drinking and yet always aware | Can be extremely scary and intimidating | Was a sailor on a pirate ship that terrorized the kingdom’s navy | A rich collector of rare items | A ledger. This person earns but also spends an insane amount of money |
9 | Fain, a corrupt city guard | Tireless, fidgety, nervous-looking. Always playing with a small knife | Uncle is a very important person and this can open many doors | Intimidated farmers into giving up crop or animals | A necromancer looking for lost or hidden secret recipes | A ring etched with the icon of a noble house |
10 | Delven, an illusionist scammer | Intimidating grimace. Scar on the cheek. A belt with notches | Can hide in the shadows | Smuggled dried herbs used to make illegal potions across the border | A larger criminal gang running all sorts of crime in the city | A flask of red goo |
11 | Thorsten, a courier for “special” packages | Short and thin, very young. Wears stolen clothes of the wrong size. Babbling, eager | Impressive sleight of hand, card cheat etc | Kidnapped a rich merchant to obtain ransom | A monster from the woods seeking to hoard riches | A magnifying glass |
12 | Gemma, a marksman assassin | Grizzled, wrinkles on the face. Moves gracefully at his or her own pace. Relaxed, experienced | Setting up ambushes, traps, only fights with the advantage | Was a rogue on a mercenary adventuring bounty hunter party | A priest convinced he has a mission from god | A cat |